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I possess considerable strength in Cabal Return of Action

I possess considerable strength in Cabal, capable of joining dungeon parties across the board, with the exception of the latest, formidable dungeon that even elite players find challenging. Although I took a hiatus from Cabal a few months ago, I plan to return at my earliest convenience.

In the heyday, top-tier players frequently acquired Outrageous and Annihilation items. Seizing this opportunity, I diligently ran dungeons such as 30x Awakened IC1-2, 5-30x Edge of Phantom, and several others with similar difficulty levels—although, regrettably, I’ve forgotten their names. This routine used to yield a staggering daily profit of over 500 million Alz, thanks to selling the sought-after Outrageous/Annihilation items, coupled with occasional valuable drops. However, the demand for these items has dwindled, leading me to abstain from farming these dungeons altogether.

Wars, on the other hand, have consistently remained a lucrative venture. I actively participate in every war, as long as I can achieve a score ranging from 400 to 600 and beyond. Wars serve as veritable gold mines, providing Merit Medals, War Experience (WExp), and, for those Honor Rank 20 and above, Honor Medal Experience. The ability to sell Merit Medals and WExp translates to substantial profits. Wars demand a maximum of 30 minutes of active participation, with an additional 5 minutes spent in the lobby. The efficiency of farming Alz through wars surpasses the returns from running various dungeons, even after acquiring all desired items and opting to utilize Merits and WExp internally.

In tandem with wars, I diligently engage in my daily Premium/Elite DX dungeons. These short endeavors boast a heightened chance of dropping expensive items compared to regular dungeons. With just one entry purchase required per dungeon per character, the cost is quickly recouped, rendering these dungeons a consistent source of income.

For a newcomer armed with my current knowledge, prioritizing daily Weakened dungeons would be paramount. The three daily runs, coupled with farming Epaulet of Dead 1 30 times a day and engaging in Chaos Arena, provide a robust foundation. Swift progression to Level 170 is advised, followed by enthusiastic participation in wars to amass Merit Medals and WExp.

Newbies may find it challenging to attain a score exceeding 600 in Level 200+ wars. In such cases, creating a second character with the same class as the main and focusing on Level 170-199 wars becomes a strategic choice. The goal is to accumulate resources until +15 gear for everything is within reach, and a good, albeit affordable Honor Medal Grade, perhaps Hero grade, can be procured. This approach ensures continuous participation in wars, harnessing Merits and WExp for personal advancement and investment in economical collections.

Upon reaching a sufficient power level, the focus should shift from farming novice dungeons to dedicated ADX runs, at least until Level 200 Wings are acquired. An efficient ADX farming routine can expedite the acquisition of Level 200+ Wings. The prospect of daily profits exceeding 60 million Alz, as attested by a recent post, adds allure to this strategy.

While I harbor a personal aversion to AHV due to the apparent dearth of valuable drops, I acknowledge the success of numerous players who diligently farm AHV, ADX, and Premium/Elite DX. Despite my own experience, these short dungeons have proven to be lucrative for others, demonstrating the variance in outcomes within the Cabal community. If you need cheap Cabal Return of Action Gems, please contact me online, thank you.